Thursday, August 31, 2017

5 Reasons to Watch 'Star Wars: The Clone Wars'

After The Force Awakens released almost two years ago (two years?!), I went on a Star Wars spree. I wanted to read all the books and watch all the shows. So I started watching Star Wars: The Clone Wars (not to be confused with the show Star Wars: Clone Wars, which came out first). A month or so later I had stopped watching it as other shows caught my attention and the thrill of Star Wars waned. (I also stopped reading the Star Wars books because some of them were atrocious and I couldn't get over zombies being in a Star Wars book. Maybe the only good thing to come out of de-canonizing the books.) But it wasn't because Star Wars: The Clone Wars was a bad show. It's actually a decent animated film, and much better than a lot of other shows (including Star Wars: Rebels). Recently, I started watching it again and I'm glad I did. I was reminded of why I enjoy the show and why it's worth watching.


1. All the Sass
One of my favorite aspects of the show is the sass. Between Obi-Wan, Ahsoka, and R2-D2, this show is chock full of sassy one-liners, excessive flirting (looking at you, Kenobi), and hilarious comebacks. It's actually quite clever, and the dialogue between characters is one of the most charming parts of Star Wars: The Clone Wars.

Darth Maul: Anything more to say?
Obi-Wan Kenobi: I like your new legs. They make you look taller.

2. Expanding the Universe
Star Wars: The Clone Wars does a good job expanding the Star Wars Universe. The characters travel to so many different planets and systems, they encounter different alien races and cultures (including creepy zombie Geonosians! Whyyy???), and they interact with a lot of new ideas and concepts. Despite Disney de-canonizing about 95% of the Star Wars Expanded Universe, Star Wars: The Clone Wars manages to hold on to parts of that universe and give us a wider story than the one on the silver screen.

3. Clone Trooper Representation
Another aspect I like most about the show, other than the sass, is that it focuses heavily on the Clone Troopers. A lot of the troopers are complex, well-rounded characters. There are episodes solely about Clone Trooper training and missions, emphasizing that despite having the same DNA and upbringing they are all unique and interesting people. Yeah, a lot of them die, but a lot receive representation that is otherwise ignored in the main saga. After all, Clone Troopers are people too, you know.


4. Excellent Voice Acting
Star Wars: The Clone Wars is remarkable because of it's excellent voice-acting cast. At first, I honestly thought that Ewan McGregor or Natalie Portman or even Frank Oz recorded for the show, but I learned instead that no one from the movies did the voice-acting for the show. Instead, it's simply amazing voice actors taking on the roles and making it fit seamlessly with the films. It's impressive.

5. Anakin's Angry Face

Okay, so the animation style makes Anakin look like he is always angry or he smelled something really bad. (And I don't think it was Stinky.) While it makes me laugh and point at his face like I'm a five-year-old, I do appreciate the animation style. It's not the typical 2D a lot of animated shows are; it's 3D CGI animation, which gives it a unique style. I wish more shows were like this because I think it makes the Star Wars world come to life in a new way. Plus, it makes Anakin's face look angry. I like.

Bonus: Boba Fett's angry face. (source)

Why do you love Star Wars: The Clone Wars?

Wednesday, August 30, 2017

INTJ Diaries: The Monster or the Man?


Dear Diary, 
I have done something very stupid. Very, very stupid.

It's a well-known fact that INTJs don't make mistakes very well. It's not that we don't make mistakes, even though that's what we'd like you to believe, it's that we don't make them well. When we screw up, we tend to screw up big. No half-assing things for us. And then, we try to fix it. And if we can't fix it, we ignore it and hope it goes away.

We're not proud of this.

Victor Frankenstein is, without a doubt, an INTJ.

While my companion contemplated with a serious and satisfied spirit the magnificent appearances of things, I delighted in investigating their causes. The world was to me a secret which I desired to divine. Curiosity, earnest research to learn the hidden laws of nature, gladness akin to rapture, as they were unfolded to me, are among the earliest sensations I can remember. (26)
An insatiable curiosity paired with vehement passions toward learning and a love of solitude. "It was my temper," he says, "to avoid a crowd, and to attach myself fervently to a few." (26) A one-track mind and penchant for seeking vengeance. A desire not just for knowledge, but for things unknown by mortal man. "It was the secrets of heaven and earth that I desired to learn," he says. (27) INTJ.

He spends his childhood reading ancient philosophers and scientists, disregarding the warnings of anyone else that the men he is studying have no basis in fact because the naysayers don't understand the books the way he does. He goes to university and behaves much the same way, dedicating himself to science and to the service of professors he finds thinking along the same wavelengths that he is, accomplishing great things in a short amount of time.

INTJs love people who think the way we do. They're easy to talk to, easy to understand, and we don't usually have to bother explaining ourselves to them. People who don't understand what we're talking about but desire to are okay, they just take more time and effort. People who don't understand and don't care to get ignored. But people who don't understand and try to talk down to us because of it? Well, they're unforgivable. (Even if they're right.)

The last group, however, is usually the one that spurs us onto things. We learn most of what we know while trying to prove people wrong, and as a result, we know a lot. And we're good at proving people wrong. But sometimes it's random happenstance that will spur us on the most. An overheard snippet of conversation, a perfectly placed scene. When Victor stumbles into a lecture, his life is changed forever, pulling together all the pieces he's spent his entire life cultivating.

As he went on I felt as if my soul were grappling with a palpable enemy; one by one the various keys were touched which formed the mechanism of my being: chord after chord was sounded, and soon my mind was filled with one thought, one conception, one purpose. So much has been done, exclaimed the soul of Frankenstein, — more, far more, will I achieve: treading in the steps already marked, I will pioneer a new way, explore unknown powers, and unfold to the world the deepest mysteries of creation. (37)
INTJs don't think small. I don't think we're capable of it. We tend to have "all or nothing" approaches to everything we do. "Go big or go home" is our life's motto, though we don't actually believe in the going home part. And once we're set on a track, almost nothing will remove us from it.

And so starts the downhill spiral of Victor Frankenstein's mental state.

He vows to himself to unfold the deepest mysteries of creation, and so he does it. INTJs don't believe in the word "impossible," and when we set out to do something, we'll do it. One way or another. Often this results in the deterioration of our social lives, our tempers, and even our health.

My cheek had grown pale from study, and my person had become emaciated with confinement. [. . . ] Sometimes I grew alarmed at the wreck I perceived I had become; the energy of my purpose alone sustained me. (42, 44)
It's not that we don't recognize what's happening: we do. We just don't care. We become so absorbed in our work that nothing else really matters. Bodies heal. People come and go. But this, whatever we're working on, this is the end all be all of our existence. If we don't succeed, we fail. If we quit, we fail. If we don't finish, we fail. The only way out is complete success. Or death.

And so, of course, Victor succeeds in creating an animate being.


But, when he has finally succeed at his life's work, he looks upon it in horror and disgust. He played God, and it was not good.

INTJs, while absorbed in their work, tend to get major tunnel vision. I've already mentioned how nothing but the work matters, but we also don't see anything but the immediate work and it's original long-term goal. Consequences don't matter; we'll deal with them once we're done. If we're truly engrossed, we don't stop to consider the morality of what we're doing or the effect it will have on society or the future... we see only fame and the avoidance of failure.

His success is short-lived. He runs from the creature, hides from it. He cannot bring himself to destroy the thing he has spent so long working on, but he hates it. And thus he loses his only chance to fix his problem, to kill the creature, and it becomes stronger than he, living its own story with its own morality.

And Victor is left with the weight of what he's done. The guilt that plagues him after the creature commits murder, the horrific thoughts of what the creature might do next, the paranoia that accompanies knowing everything that could happen. But, more than all this, he's left with the notion that even though he was successful, he is a failure. All his work has amounted to nothing but horror for him and everyone near him.

I, not in deed, but in effect, was the true murderer. [. . .] I was encompassed by a cloud which no beneficial influence could penetrate. (80)
In this state the creature finds him and begs a favor. A mate. For Victor to make another like him. He at first vehemently rejects the notion. This one creature was enough. He had succeeded in his experiments and the result had been abhorrent. But the creature makes an argument, and one thing an INTJ can't ignore is a good argument.

My heart was full, and I did not answer him; but as I proceeded, I weighed the various arguments that he had used, and determined at least to listen to his tale. I was partly urged by curiosity, and compassion confirmed my resolution. I had hitherto supposed him to be the murderer of my brother, and I eagerly sought a confirmation or denial of this opinion. For the first time, also, I felt what the duties of a creator toward his creature were, and that I ought to render him happy before I complained of his wickedness. (88)
And so Victor listened to the creature's story. He saw validity in its arguments, he saw the completion—the intelligent completion—of his life's work. And his pride latched onto the only thing it had left: the duty of the creator.

Pride is the INTJ's number one downfall. It motivates most of what we do. Often it's pride in ourselves—we think we're pretty cool, after all, and the smartest in any given room—but more often it's pride in our work. We have nothing if we don't have the fullness of success, of recognition, of being better than literally everyone else.

But we're also logical, able to see every side of an argument when we're not engrossed in something. That's one of the reasons we become so good at proving people wrong: we're able to anticipate arguments and have already formed a counter argument before the initial argument is out of your mouth.

And so with this logic, Victor comes to his senses about making another creature and redirects his pride to himself. "You may render me the most miserable of men," he says, "but you shall never make me base in my own eyes." (127) This statement made me laugh out loud, I have to admit. Victor regrets everything he's done up to this point. He thinks he's the most evil and base of all men. But there's a little part of him that clings to his pride.

His first creation was in the name of discovery. He can deal with the consequences because he doesn't believe himself to have done anything wrong. He doesn't regret playing God, he regrets what came of it.

So he tells the creature that no, he won't make a mate for it, because to do so against his better judgment, to repeat a mistake, to repeat a ghastly, horrific lapse in planning, would be to become base in his own eyes.

INTJs make mistakes, but we don't make them twice.

The creature of course, is unhappy with this, and Victor is moved when the creature grovels and appeals to his pride. "Oh! my creator," it says, "make me happy; let me feel gratitude towards you for one benefit!" (128) Moved by sympathy and pride again in his creation, Victor relents.

But it's not an easy task.

I clung to every pretense of delay, and shrank from taking the first step in an undertaking whose immediate necessity began to appear less absolute to me. (135)
You know how I said INTJs are good at proving people wrong? Well, we can use that power on ourselves, to an extent. Victor doesn't want to go, doesn't want to start on this abhorrent new task set before him. It wasn't something he chose; it isn't something he wants to do. And so he begins to talk himself out of it. The longer he delays, the less necessary it seems.

Since INTJs are so able to compartmentalize our minds, if we don't attend to something right away, it loses potency due to other concerns taking its place. Victor puts off starting this task, and nothing happens. Nothing continues to happen. And so life slowly creeps back in and he starts to think that maybe this task that seemed so necessary when it took up the entirety of his mind, might not be that necessary after all.

But eventually he begins, and its just as horrible as he thinks it will be. Before he can bring the second creation to life, he has a change of heart. The creature is furious and murders Victor's best friend.

Victor moves back home and is brought slightly back to happiness by his impending marriage to Elizabeth. But, since INTJs are forever stuck in our own minds, residing half there and half in the real world, this happiness doesn't last long.

The tranquility which I now enjoyed did not endure. Memory brought madness with it; and when I thought of what had passed, a real insanity possessed me; sometimes I was furious and burnt with rage; sometimes low and despondent. I neither spoke, nor looked at any one, but sat motionless, bewildered by the multitude of miseries that overcame me. (171)
INTJs aren't good with feelings. Victor spends the majority of the book overcome with some feeling or another, and we see how well he handles it. Now, of course, is no different, and he goes from rage to despondency with little differentiation. At his lowest of lows, he sits motionless, overwhelmed and confused by all the negative emotions he's experiencing. On top of the failure he felt upon the creation of the first creature, he now has the failures of agreeing to make a second, then going back on his word to make a second, causing more miseries in his life and the lives of those he loves. His life is a wreck—everyone's lives are a wreck—and he knows its his fault. That's not something anyone can handle, let alone someone who starts out life feeling as though he has the weight of the world and all its secrets on his shoulders.

I couldn't resist. (source)

The creature kills Elizabeth, as Victor knew it would, and he finally tips into madness and is thrown into an insane asylum. As for any INTJ, madness is not an escape for long, and Victor eventually comes back to his senses and is released.

Liberty, however, had been an useless gift to me, had I not, as I awakened to reason, at the same time awakened to revenge. 178-179
He makes a vow to himself, much like he made a vow all those years ago to uncover the secrets of the universe. He knows this one will kill him, and he doesn't care. He vows to kill the creature, to return the world to the state it was before his pride brought ruin to it.

He tells a criminal judge of his plan—ever practical—and is not met with the response he hoped for. INTJs, when they're passionate about something, expect others to be passionate as well. We didn't spend our lives honing our arguing skills for people to meet us with lukewarm sentiments, or worse, patronizing words.

So when Victor is met by the judge with soothing words, he cries what might be one of the most INTJ things he says throughout the entire book: "Man, how ignorant art thou in thy pride of wisdom!" (180) Oh, the irony of it. Every single one of Victor's problems came about because of his pride of wisdom. He thought he knew more, thought he could uncover more, thought he could discern the secrets of the universe. And so when this man doesn't believe his tale, doesn't share his passion, he knows what he's seeing and calls it for what it is.

One thing INTJs love—and truly, they hate it, but they will do it until the day they die—is lecturing people to not make the same mistakes they did. They won't use those words, though, because to admit a mistake is to admit weakness. And we don't do that. But if we made a mistake, we know all the reasons why someone else shouldn't do it, and we'll make every argument to convince them not to. "Been there, done that" is the most we'll say on that front, and Victor doesn't even go that far. He deems the man unworthy of his time and decides to hunt the creature on his own.

He has nothing left for him, and so he will devote everything he has to this one last project.

While most INTJs don't create life and end up inadvertently murdering multiple people because of it, we all react roughly the same way. We dedicate ourselves to projects, we run from our mistakes until we've had time to figure out what to do about them, we live in clouds of guilt and misery until everything is taken care of, and sometimes even after.

We're not proud of this, but we'd never admit that.

If your INTJ makes a mistake, the surest way to become dead to them is to point it out, and especially to point it out to other people. Offer practical ways to help them fix it or distract their mind until they've taken care of the problem. If they won't take care of it, tell them straight up that they're being an idiot and avoiding their problems. They'll be mad, but they'll appreciate the honesty. But the best thing you can do for your INTJ is to take care of them in the throes of a project. I guarantee they'll forget to take care of themselves, so feed them and remind them to sleep and take a shower. But don't nag them. And while you're feeding them, if you see their project taking a turn for the dangerous, tell them. They'll love you for it, even if it takes a while.

All quotes taken from Frankenstein by Mary Shelley, Collins Classics Edition, 2016.

Monday, August 28, 2017

Horror Film Spotlight: ‘Train to Busan’

We watch movies for different reasons—sometimes to go on a journey, sometimes to fall in love, and sometimes to scare our pants off. Horror Film Spotlight focuses on the ones that keep us up at night, whether they star restless ghosts or psychotic ax murderers. Some are spooky and some are gory, but they’re all full of that shadow-in-the-doorway, voice-in-the-dark sense that something’s just not quite right. And what’s scarier than that?

Image result for train to busan
(source)

Synopsis

From the film’s first moments, it’s clear that not everyone will be making it off the train to Busan alive. First to die (excluding one scene-stealing zombified deer) is a woman who sneaks on board seconds before the train departs from the station. The horde she creates forces surviving passengers to barricade themselves in a single car as their country collapses thanks to the fast-moving virus. Survivor Seok-woo (Gong Yoo) is a pragmatic workaholic bent on saving only himself and his daughter, Soo-an (Kim Su-an). Soo-an isn’t nearly so selfish: thanks to her, Seok-woo forms tentative alliances with other passengers, including a no-nonsense working-class couple (Ma Dong-seok and Jung Yu-mi) and two high schoolers (Choi Woo-shik and Ahn So-hee). Despite Seok-woo’s best efforts, the group draws together as the train carries them toward their last hope, the quarantined city of Busan.


Why You Should Watch It

Train to Busan is basically World War Z—action-packed and full of some damn speedy zombies—but with a far deeper emotional core. Whatever his faults, Seok-woo loves his daughter. In the end, his love redeems him. The film does hammer in its message (selfishness is never okay, even in a train full of zombies) hard: most of the self-serving characters are guaranteed a bloody death scene. But like any good zombie movie, the body count runs high, so don’t expect the selfless characters to have it any easier. Train to Busan isn’t as sweeping as World War Z, or as gory as The Walking Dead, but it holds its own as a terrifying, touching story of family, friendship, and zombies.

Saturday, August 26, 2017

Confessions of a Flabbergasted Gryffindor


The formative experience of every young wizard’s life is being sorted into their Hogwarts house. When I got into Harry Potter last year I knew that I needed to be sorted, so I signed up for Pottermore. I went through all the questions, soaking in the Pottermore aesthetic and feeling the magic in my bones. And I … was sorted into...

...wait for it…

...Gryffindor?!

I don’t know what I was expecting, but I was honestly shocked with this result. “I am not incredibly brave,” I said. “I am not impulsive,” I said. I, for all intents and purposes, just did not fit the classic Gryffindor stereotype.

I was puzzled. I was flabbergasted. Yet, in my opinion, Pottermore is as close to the Sorting Hat as we can possibly get.* Several people even confirmed Pottermore’s assertion. So… I supposed I was a Gryffindor.

* Caveat: Pottermore can be wrong, and in Harry Potter canon, the Sorting Hat takes your preferences into account, so there's some wiggle room!

I embraced my House tentatively at first; I had all the pride for my house but deep down I wondered if I was a fraud. Was I a Hufflepuff masquerading in Gryffindor clothing? What if Pottermore was wrong? (A real possibility.) What if I was wrong? (That would be embarrassing.) What if I was living a lie? (Yes, I take Hogwarts Houses very seriously.)

It isn’t until recently that I’ve realized Pottermore wasn’t wrong and I’m not living a lie. I’ve been a Gryffindor ever since I was little and dreamed of fighting sword battles and going on epic quests. I’m a Gryffindor when I wake up in the morning and decide to keep going, keep fighting, no matter what. (And I was especially Gryffindor when my mother and I made a reckless decision to cross a busy street and all I could do was laugh maniacally, high on adrenaline.)

But the best thing is that being a Gryffindor has, in fact, made me be more brave. If I am ever facing something scary, I remember my Gryffindor soul. I tell myself, “hey, you’re a Gryffindor, you can do this,” and I feel just a little bit braver. Even if I’m not actually a Gryffindor (the horror!), I’m becoming a bit more like one everyday.

Lesson learned #1: Your Hogwarts House is, in canon, based most on what traits you value, rather than what traits you may actually have. Ultimately, though, it can be whatever you want it to be.

Lesson learned #2:

I learned that courage was not the absence of fear, but the triumph over it. The brave man is not he who does not feel afraid, but he who conquers that fear.” - Nelson Mandela

Friday, August 25, 2017

Fandom Friday: Best Advice

Welcome to Fandom Friday, a weekly blog meme hosted by yours truly. We can't wait to hear what you have to say!

What is Fandom Friday?

Fandom Friday is where you, our awesome readers, get involved with The Fangirl Initiative community! Every Friday, we'll post a question or topic that spans all fandoms—books, movies, music, anything—because we want to see what you love!

How do I join?

Easy! Head on over to your blog, answer the question however you want to, and then add your link. Once you've done that, check out some of the other links, maybe leave a comment or two, and enjoy the camaraderie that comes with being a part of a fandom.

Make sure to give us a link back, whether through a traditional link or this nifty button:



Fandoms are full of really good advice. Whether it's "Don't Panic" from The Hitchhiker's Guide to the Galaxy (always good advice) or the ever helpful Harry Potter advice, "Happiness can be found, even in the darkest of times, if one only remembers to turn on the light," fandoms are designed to get us through life in one (happy, sobbing) piece. So what's the best piece of advice you've ever taken from a fandom? We want to know!

Thursday, August 24, 2017

Featured Filkers #3: Dr. Mary Crowell

I've said it before, and I'll say it again: filk transcends musical styles. Our previous two Featured Filkers were both on the folk and folk-rock side of the spectrum, but there's a wide world of nerdy jazz out there, too. In the filk community, the best-established of these sultry voices is none other than Dr. Mary Crowell. She wields her doctoral degree in Musical Arts (DMA) with power and grace, so strangers beware: don't leave off the prefix, or she will be quite displeased.

Photograph by Sunnie Larson.

Mary has taught piano and music composition for over twenty years, both at Calhoun Community College in Alabama and as a private instructor. I first saw her perform some ten years ago at the Ohio Valley Filk Festival (OVFF) and other conventions, making magic on stage with her beautiful voice and her ever-present keyboard. Her other favorite instrument is the clarinet.


When it comes to writing music, she means Serious Business. But as the song below demonstrates, the subjects of her endlessly inventive jazz and blues variations can sometimes be downright silly. Welcome to the official music video of "I Put My Low Stat," an exercise in D&D ridiculousness that won a Pegasus Award for Best Gaming Song in 2012.



Other songs of hers in the same humorous vein are "Legolas" and "Keep Your Christmas out of October." The majority of her lyrics, however, are either mischievous and playful or introspective. I'd pin her favorite topics as mythology and technology, except when she writes songs about coffee, or the change of seasons, or the amazing but really hard to categorize "Patchwork Cliché."

This basically sums up any attempts to explain "Patchwork Cliché."
 (source)

Suffice to say, the themes of her songs are wide open, but almost always in that satisfying jazzy mode. She had a concert at MarCon this past May, and it was tons of fun. Here she is at that concert, complete with tiara:


One song at MarCon even involved audience participation with purple pool noodle tentacles. There was much rejoicing.

In addition to performing solo, Mary belongs to The Three Weird Sisters, which at one point was comprised of four women. That's filk for you. She is also at the helm of Play It With Moxie, a classy ensemble of nine. Play It With Moxie won the Best Performer Pegasus Award in 2016, and who can blame the judges? They always put on a smokin' hot show. Here's Mary with a few of her Play It With Moxie band mates at OVFF.


I mentioned before that collaborations are a big part of filk. Mary is highly sought-after by other performers for her keyboard playing, which is rare in the filk community compared to string instruments like guitar and ukulele. You'll often find her accompanying filkers other than her regular band members, and she adds a special touch.

Want to get your hands on some of this goodness? She currently has three solo albums, her first album with the Three Weird Sisters, and a live album of songs by Play It With Moxie available for purchase. For more general information and links to Mary's social media, you can go here.

I will leave you with a warning: beware the Mary earworms. They come in the night. That is all.

What instrument, besides guitar and its siblings, makes you swoon for a song? Let us know in the comments!

Wednesday, August 23, 2017

Ten Cinnamon Rolls of the Marvel Cinematic Universe (That Must Be Protected At All Costs!)


The Marvel Cinematic Universe is home to a variety of characters. We have science gurus with enough knowledge in their brains to outsmart artificial intelligence. We have government agents hiding a plethora of intense badassery. We have lawyers and private investigators, soldiers and kings. We have characters with powers and characters without. We have villains and heroes and a lot of weird species floating around the galaxy. And there are some characters who are so precious, we just want to wrap them up and take them home with us. We want to make sure they're safe, even though we know (because this is Marvel after all) they will most certainly not be safe. There characters, of course, are the cinnamon rolls. Here are ten cinnamon rolls from the MCU that are too precious for the world (or galaxy).

Leo Fitz (Agents of S.H.I.E.L.D.)


Leo Fitz has been through a lot in his life. He was verbally abused by his father growing up and was almost killed by a close friend, which resulted in cerebral hypoxia. And that's just the beginning. It's come to the point that everybody watching Agents of S.H.I.E.L.D. worries whether he'll be okay by the end of the season. In addition, Fitz is socially awkward and he believes the best in people. But... he's brilliant. Genius-level brilliant. His genius and hope in others make him so precious. You want him to save the day, maybe even get the girl, and basically just be happy. Can he just be happy?

Sam Wilson (Captain America: The Winter Soldier)


If you watched Captain America: The Winter Soldier and didn't love Sam Wilson, there's probably something wrong with you. I kid, but still. Sam Wilson is fantastic. He's loyal to Steve after only knowing him for a short time, and he spends his time helping veterans with PTSD. He's a hard worker and willing to lend a hand, and I don't know what Steve would do without him at times. His fight with Ant-Man is hilarious, and the entire scene just proves how precious Sam truly is. He may have his serious moments, especially in the midst of fighting or when he's talking about serving in the military, but he's light-hearted and has a blast saving the world. He's too precious for the MCU, but I'm glad he's here.

Peter Quill (Guardians of the Galaxy)


Sometimes Peter Quill just wants to kick back and listen to his mixtape, which is okay. He's had a rough life, from not knowing his father (and then learning his father is really a big a-hole) to losing his mother to being kidnapped by Ravagers to becoming an outlaw. He may be part celestial, but deep down, Peter is just a regular guy who happened to help save the galaxy (mostly by accident). I mean, who else tries to defeat a supervillain with a dance-off? For the most part, he can handle himself, but sometimes, I still want to wrap him in a hug and tell him everything is going to be okay.

Groot (Guardians of the Galaxy)


Of course, Groot is one of the most precious characters in the MCU, whether he's several feet tall or several inches tall. His single sentence language is endearing, especially when he modifies it to say, "We are Groot." And as Baby Groot, he's adorable, especially when he's angry. I don't think there's anything about Groot that isn't precious, even if he's attacking people; he's smiling the whole time. And the thing with the glowing light orbs? Too good for the galaxy.

Edwin Jarvis (Agent Carter)


There aren't many people like Edwin Jarvis. As butler to Howard Stark, he has his fair share of misadventures, and the number only increases as he aids Peggy Carter in saving the day. Whether he's shooting a gun, doing the laundry, or driving the getaway car, Jarvis is impeccable in all he does, and he has the perfect dry British wit to match. I want to keep Edwin Jarvis protected because the world is a better place with him in it.

Matt Murdock (Daredevil)


The best kind of cinnamon rolls are the ones that look like cinnamon rolls but also can beat you to a pulp. This is Matt Murdock, through and through. When he's not brooding over a complicated court case or running around Hell's Kitchen in a mask, Matt Murdock can and will smile, laugh, and make jokes. It's rare to see him in this form, and he only shows this side to the closest of friends, like another cinnamon roll Foggy Nelson, but he does show it. And because Matt Murdock either has a death wish or a serious problem where he believes he is the only one capable of bringing justice to Hell's Kitchen, he really needs to be protected at all costs. Poor baby.

Cassie Lang (Ant-Man)


One of the best parts of Ant-Man (other than... well, all of it) was the inclusion of Scott Lang's daughter, Cassie. This little girl is amazing. Not only does she love an ugly rabbit doll because it's ugly, she keeps an giant ant as a pet and feeds it food under the table. But this is just the beginning. Cassie is precious because of how her father desperately wants to provide a good life for her. Scott changes his whole life around, becoming Ant-Man in the process, in order to protect his daughter. And Cassie is wonderfully loyal to him. I hope in future movies they expand her character, so she can become Stature, a superhero with abilities similar to Ant-Man.

Danny Rand (Iron Fist)


One of the newer additions to the MCU, Danny Rand is all sorts of precious. Everything he does is to help others, even if it jeopardizes Rand Enterprises or his own life. He wants to do the right thing, keeping the Hand away from K'un-Lun and New York City. He plays by his own rules, walks to his own beat, and makes his own decisions. While this develops a lot of enemies and opposition, he pushes through to search for the truth in every action. Danny Rand is adorable, and I worry about him frequently.

Mantis (Guardians of the Galaxy Vol. 2)


Until Guardians of the Galaxy Vol. 2, I didn't truly relate to a character from the MCU. Sure, there were many I felt kinship with, but then I met Mantis. Mantis can be perceived as naïve and a little odd. She's socially awkward and feels a lot as an empath. But all of this gives her a different perspective and personality than the rest of the Guardians gang. She's loyal to others and she tries to do the right thing, even if she's not perfect at it. She's so adorable, and I'm glad she's been introduced to the MCU. The universe needed someone like her.

Peter Parker (Spider-Man: Homecoming)


Of course, this list would be incomplete without the Friendly Neighborhood Spider-Man. Even his nickname gives off the "too precious for the world" vibe, and that's exactly what Peter Parker is. After watching Spider-Man: Homecoming, I fell in love with Peter Parker for the first time because he is just a kid. He's a teenager trying to save the world, trying to prove he can save the world. And he doesn't give up, even when the Vulture has him pinned down, even when he could walk away and wipe his hands of the situation. He doesn't sit back, he doesn't give in. And his whole attitude is adorable. He's a geek and a loser and maybe too smart for his own good, but he also tries to do the right thing for Aunt May and for his friends. Peter Parker is too good for the world.

What other characters from the MCU should be protected at all costs?

Tuesday, August 22, 2017

'Pokémon Go' Isn't Dead Yet


We all know Pokémon Go took the world by storm last year. For the entire summer, it was all anyone could talk about. Whether it was stories about mass crowds going after special Pokémon at iconic sites, people trespassing, or the amounts of people engaging, it was everywhere.

There were a lot of positives to the game, which often were not highlighted by the media coverage. Especially in smaller towns, the way it fostered an environment of community was incredible.

Of course, as the excitement wore off, and everyone and their mother had taken over the same gyms 500 times, and had a bag full of Pidgeys and Ratatas, the game kind of faded away. For many of us, several feet of snow was the biggest deterrent, but by the time it all melted, there weren’t enough new developments to really push us back into it.

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But then, Niantic did something incredible: they introduced a new generation of Pokémon, started hosting more events, upgraded the gym system, added more gyms and Pokéstops, and essentially revamped the game.

While it’s certainly not oozing popularity the way it was last year, there is a core group of people who are still actively playing. There is also a number of people who avoided it because of the hype last year, but started playing since the latest improvements.

If you haven’t heard about Pokémon Go yet, or weren’t really interested enough to find out what it is, the concept itself is pretty cool. The game is a mobile app combining augmented reality with the popular Nintendo game, allowing players to catch Pokémon in real time and in real places, collect items, and even engage in battles with others throughout the world.

There are several perks to the game, the most obvious of which is it gets people moving. Last summer, when we had far more time on our hands, my husband and I walked an average of 12 kilometres (7.5 miles) a night! By the time fall rolled around, I had calves of steel.

The locations to find Pokémon and other facets aren’t limited only to popular monuments, but are stretched out through natural habitats as well. Where I live, we have a beautiful 10-kilometre boardwalk around a local conservation lake. There are a few Pokéstops dispersed along the trail, as well as many different Pokémon, the best of which are the Magikarps, as they are hard to come by around here and you need so many in order to evolve into a Gyarados.


Another great thing about the game is it encourages everyone to get out, get connected, and meet more people. One of the biggest comments I’ve heard is it has provided a way for people with social anxiety disorders and agoraphobia to get out in a way that is comfortable for them. It’s not always about needing to socialize; often people just randomly run into each other and end up chasing down Pokémon, battling gyms, or going to raids as a group.

The introduction of raids has probably been one of the best actual in-game features. Though battling whoever has a gym can be pretty fun, once you’ve won that gym a number of times, the novelty wears off. You only really get something out of it if you keep the gym for 24 hours, so there aren’t a lot of perks.

Raids, however, offer a multifaceted purpose:
  • You’re not just battling another player’s Pokémon and then taking over a gym, you’re battling a Pokémon that gets you stuff and gives you the opportunity to catch it. Often, they are creatures that aren’t quite as easily found or evolved, so it’s a great way to build up your Pokémon collection and increase your levels. 
  • You get more experience points, helping you level up faster than catching Pokémon in the wild, spinning Pokéstops, or hatching eggs.
  • Legen--wait for it--daries! LEGENDARIES! This has been both the most exciting change to the game AND the most frustrating. Raids with legendaries happen less frequently and they are much harder to catch, with just a 3% chance of keeping them in your Pokéball. You also only have a limited number of special balls to capture them with, and a limited amount of time.
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These new features do take some level of coordination, especially for the legendaries, as you need a large group of people in order to defeat them. But this also encourages a lot of community participation, and can make things exciting. If you have too many people, it often works out to split into teams based on your Pokémon Go affiliation, so the Mystics, Valours, and Instincts group together to get more items and a higher chance of catching the creature.

Niantic is promising even more exciting features as well, including the release of another Legendary, Mewtew!

If you’ve been looking for something to motivate you to get outside, while having fun, now’s a good time to get involved. Best thing? If you hate it, just uninstall it, and you never have to think of it again.

Have you been playing Pokémon Go since the recent updates? What are your thoughts?

Monday, August 21, 2017

Shakespeare Reimagined: 'Still Star-Crossed'

Most Shakespeare adaptations put a modern spin on the well-known tales, or create fantasy worlds and stories loosely based off their plot lines. Shonda Rhimes’s newest drama Still Star-Crossed takes the story of Romeo and Juliet that everyone knows from high school English class and asks, “What happens next?” The show was created for television by Heather Mitchell and based off of the YA book of the same title, which is written by Melinda Taub.


The show opens with the end of the play, introducing our main characters Rosaline and Benvolio as they attend Romeo and Juliet’s wedding. We witness their demise and the fallout. The feud between the Montagues and Capulets remains, a diversion from the final chorus in the original play, but the change is not without motivation. To save the city, Prince Escalus announces that the houses will be joined in marriage, and Rosaline and Benvolio are betrothed.

Beyond the compelling story, the show features a diverse cast, exquisite costuming, and unique editing that makes traveling through Verona fluid and modern. There’s also lots of political intrigue as cities outside Verona turn their sights on the warring city, a mysterious fiend continues to wreak havoc on the city, and Lady Capulet tries to bend the political climate to her advantage. Every single character is forced to navigate some relationship that has a chance to either benefit or harm them; while the viewer is aware of many dangers, the characters are often blissfully unaware of the workings behind the scenes. And yes, there’s a love triangle that helps keep the star-crossed lovers theme going: Rosaline and Prince Escalus were and still are in love.

The end of the show, which had a seven episode run, leaves enough tied up but still prompts questions about the fates of many characters. Thankfully, the book offers a little more story for those looking for it. The events of the show cover a majority of the book with some differences, but the book wraps everything up and adds a neat epilogue on top.

Still Star-Crossed is roughly a day’s read and another day’s watch. The style of the book leans more toward its Shakespearean influence with dialogue and the sheer amount of characters, and many of the characters and relationships are slightly different. In order to adapt to screen, it makes sense that certain things were changed to consolidate motivations. For instance, Rosaline and Livia are not servants in the Capulet household as they are in the show. Instead, they live in the house as guests, although Lady Capulet still dislikes them. Both versions of the story have the fun tropes we all love, like enemies-to-lovers and cloak sharing, which contribute to the fun amid all the turmoil. And for true Shakespeare lovers, each episode is titled with a line from a variety of plays, including The Tempest and As You Like It.

If you like YA novels, Shakespeare, or period dramas, it’s worth the time to give this story attention. There may not be another season, but it can leave the imagination running wild. Not to mention, the casting that echoes many a Shakespeare play is refreshing. The show can be watched here on ABC’s website, and is also on Hulu.


Are there any Shakespeare adaptations you recommend?

Sunday, August 20, 2017

Saturday, August 19, 2017

Friday, August 18, 2017

Thursday, August 17, 2017

Mushrooms

by Jaime Heller

Among the cream of the crop
with fancy, squished top
comes the fairest fungi around:
the mushroom by the pound.

You said you needed help
and so I gave out a yelp.
Oh, dear Mr. Frodo of Bag End
I will always come to aid a friend.

As we strode through Maggot’s crop,
we tripped and stumbled upon the top
of a hidden mushroom patch.
Pippin and I, the perfect match.

Sam grumbled. Frodo stared.
Neither of us much cared.
The joy of finding  a shortcut to mushrooms
did not warn us of our impending dooms.

Wednesday, August 16, 2017

Tuesday, August 15, 2017

If 'Halo' Characters Were Pizza Toppings

As a professional philosophy degree-haver, I like to sit down every now and then and really think about the things that matter. Things like ethics and politics and even just plain old numbers and what makes a number a number. But then I sometimes like to go into a hyperbolic state of introspective comatose, peer into the greater workings of the mythoverse, and claw my way through eons of questions and answers until, at last, I am born again with those gems of human wisdom that can only be got with the utmost courage to challenge everything one knows embedded on mine own heart.

This is one such moment.

So let’s get to it. The Halo characters you’ve come to know and love/tolerate as pizza toppings.

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Master Chief - Pepperoni

Master Chief and pepperoni. Both are totally classic. You can get other pizza toppings, but you’ll never beat the ol’ pepperoni punch. And both pepperoni and Master Chief are accessible. A man of few words, he isn’t exactly complicated or sophisticated, but he gets the job done. Every single time. And like pepperoni, it’s probably best if you don’t know the details of what made Master Chief Master Chief. One other similarity: they’re both flat, but neither of them are square, and fortunately, the flatness is starting to go away (at least for the Chief it is).

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Cortana - Extra cheese

Ah, Cortana. Pepperoni is the go-to topping for everyone, but there’s something to be said for those who favor extra cheese. Cortana, while she is important in her own right, really enhances Master Chief’s abilities and performance. She’s the best sidekick a one-track-minded killing machine could ask for, and nothing goes with pepperoni better than cheese and more cheese. But there is the risk of too much cheese. Spoilers ahoy! We last see Cortana, at least in the games, as a villain, nearly kidnapping Master Chief and his team before blasting off to continue her diabolical plan of ruling the galaxy. And in similar fashion, cheese, our first true love in pizza, can become a ruler of all, smothering the masses of other toppings until nothing is safe in that cheesy cacophony of cheese. Add to this the cheesiness of the line “Don’t make a girl a promise you can’t keep,” and all such awkward sexual tensions between Cortana and Master Chief (and the player), and you’ve got yourself a cheesy situation. I’ll only say cheese one more time: cheese.

I lied. Cheese.

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Guilty Spark - Sausage

You know, the name is a real dead giveaway because (more spoilers!) if you’ve at least played the first game, you know that Guilty Spark, who at first was so loyal and helpful, eventually betrays Master Chief and humanity, advocating for total destruction of the galaxy before letting the Flood take over. In a similar way, sausage, the hearty meat topping, promises good texture and flavor, but heavy hangs the stomach of those who eat sausage. It’s just so filling and oily! This, combined with the heartburn that it will eventually give you, makes for a somewhat mournful, albeit interesting, dinner.

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The Arbiter - Banana peppers
 
Not enough praise is given to banana peppers. They’re hot, but not too hot. They’re complementary, but they pack a punch. They are sort of odd by themselves, but hey, live a little. The Arbiter, like the quaint yet proud banana pepper, provides an excellent tension to the whole scheme of what’s going on. He’s got some bite, but it’s a pleasant bite. People will likely pick a pepperoni pizza over just a banana pepper pizza, but you’ll have more respect for yourself if you try just a banana pepper pizza. It’s a shame an Arbiter-only game doesn’t exist. Yet.

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The Gravemind - Mushrooms

Damn mushrooms and their damn mushroomness. Fie upon’t! The Gravemind, like mushrooms, is a type of parasitic monster that thrives off of the dead bodies of those it mercilessly kills. It unleashes spores to spread its evil (like mushrooms), looks like the rotted flesh of a month-old cadaver (like mushrooms), and one bad Gravemind can ruin a planet in record time, just like how a few mushrooms ruin a good pizza.

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Dr. Halsey - All veggies, no cheese

Dr. Halsey is the abusive mother of the Halo universe. Uncaring, uncompassionate, and ice-cold, Halsey does technically have your best interests in mind. She wants humans to live and thrive, but her means of promoting this are both neglectful and abusive. Her love is a harsh one, devoid of warmth, just like an all-veggie pizza without cheese is devoid of what you really want, which is cheese. An all-veggie, no-cheese pizza is just a clever disguise parents use to make you eat your vegetables. Or a way for people to convince themselves that what they’re eating is healthy.

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The Didact - Jalapeños

You want to be cool, punk? Then you order your pizza with jalapeños on it! That way everyone from here to ONI will know not to mess with your BAMF self. Same goes for the Didact. The Didact, one of the last of the Forerunners, has taken it upon himself to reclaim the Mantle of Responsibility that humans were to have. Him versus humanity, and humanity almost lost. But (there’s a SPOILER coming just down yonder!) The Didact faced an untimely death, at least in my opinion, at the hands of Cortana. He, like the Flood, could have been a cool villain for 343 Industries’ Halo Trilogy, not just the fourth game. And in similar fashion, jalapeños are badass ... but their death also comes with a sting, one that foretells the doom-poop you’ll be ekeing out half a day later.

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Thomas Lasky - Bacon

Bacon has never ruined a pizza. I work at a pizza shop, and I can’t even think of a pizza it couldn’t go on. Even the non-pizza items are improved by bacon. Cheesy bread? Sure. Salad? Why not? Cheesy fries? Hell yeah. And Thomas Lasky manages to bring that kind of energy to the table. He’s never not a cool character. I mean, damn, just look at the guy!

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Jameson Locke - Ham

Locke tries. He really does. And if you’re the kind of person who prefers that a series open up its character base, then he’s a perfect fit for the job. When we got to play as the Arbiter, no one complained, so why should they complain about Locke? He’s cool, he’s collected, and he isn’t a pushover ... but he’s not the Master Chief. He’s competition for the Master Chief, just like how ham is competition for pepperoni. Ham tastes great on things. There are whole sandwiches dedicated to ham. But on a pizza, pepperoni reigns supreme, and all ham can do is try to be more like pepperoni. Still, good effort.

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The Warden Eternal - Tomato

Tomato on a pizza, especially if it’s the only topping, is just sort of weird. I mean, you already have the tomato-based pizza sauce. Why would you need more tomato? Sure it’s in a different shape and has a different texture, but I mean, c’mon. It’s pointless! You need an ingredient that complements the tomato sauce, not one that loses itself trying to one-up the sauce. The Warden has the same issue going on. In Halo 5, we already have an A.I. character that’s screwing things up, i.e. Cortana. (Yes, I’m aware that she was the cheese earlier, but she’s going to be the sauce in this analogy now. I’m the author, and I can do what I want.) We don’t really need the Warden to be a badass A.I., so he ends up coming off as extra. The wrong kind of extra. We should have had the Didact, but, you know, whatever.

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Del Rio - Battery Acid

Need I say more?

So there's the list. And now you too have embedded upon your heart those gems of wisdom that only come to those willing to seek through the dark night of popular nerd culture to obtain them.

But let's ask:

1. What characters from your favorite fandom would you compare to what pizza toppings?

2. Take your favorite pizza topping and your favorite character. Is there a relation? And if there is, does that reveal anything to you? (You might surprise yourself with the revelation!)


Oh look, a

BONUS CHARACTER!

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Edward Buck - Pineapple

Who doesn’t love Nathan Fillion? He’s like the Thomas Lasky of TV. He’s just good anywhere ... except maybe in Halo? I’m not saying he is, though. Not to me. I like his character. He’s charming, he’s the comedic relief, and he can fit into a number of roles and plots. So he’s like pineapple. Pineapple is good. No one really contests that. However, they do contest what pineapple is good for, and some DO NOT like it on pizza. I’m fine with pineapple on pizza. There are some cases where it wouldn’t work, but there are times it really shines--*cough cough* barbecue *cough*--and so I can appreciate it as a pizza topping. But not everyone, certainly. So Fillion, who plays Buck, maybe ought to go back to appearing in other sci-fi universes, or perhaps one in particular. And I bet you can guess which one....

(WHY, FOX!? WHYYYYYYYY!?!?)